Training Your First Horse
Posted: Mon Aug 03, 2015 11:09 am
This guide is intended to give you an idea of how training works.
Energy
Energy is consumed with training. The amount depends on the horses natural abilities, and his overall fitness and stamina.
Energy is returned each time you press 'Advance to the Next Day'. The arrow button in the top right corner.
Once you run out of energy you won't be able to train your horse anymore that game day.
If you try to train a horse who is out of energy, or try to work him too hard for his fitness level, you risk injuring your horse. However injuries are turned off for now so all that will happen right now is you'll get a warning that you horse might have been injured, and no training will be applied.
Fatigue
Fatigue is increased with hard training, and a high fatigue reduces the effects of training, Fatigue is a measure of how tired your horse is. Try not to let your horses fatigue value get too high by giving him a day or two of rest, or by finding an activity that helps reduce the fatigue. For example I've found that when I'm working a how very hard it helps to lunge them at a walk in the arena for 5 minutes before beginning the days work.
Red Activities
Activities outlined in red, or shaded and outlined in red are too difficult for your horse to try. This red outline and shading is your indicator that what you might attempt could injure your horse.
The first few training sessions
When you first begin training your horse he won't be fit enough to do much work. You have to first raise his stamina level by lunging at a walk for increasing durations. If you hover your mouse over the training activities (or click on the icon on your mobile device) you'll get a popup explaining what each training option does. We can see that the duration of 30 minutes gives us the most benefit for increasing stamina.
Continue working your horse until you've reached a decent level of stamina fitness, and now you can move into discipline specific training. Each discipline is judged on up to 4 stats. You can see which disciplines are judged in which stats here: http://www.horseworldonline.net/forum/v ... =12&t=1235 The stats are listed in order of importance. So for a Barrel Race agility is more important that speed as it's listed first in the list.
Find the combination of activities, terrain, gait and duration that increase the 4 stats your particular discipline is judged on, or if you haven't decided on a particular discipline then you can spread your training across all stats.
Summary
- Increase stamina first
- don't let fatigue get too high by giving a rest day periodically
- train to increase the stats for your particular discipline
- avoid red outlines or red shaded and outlined activities until your stamina is high enough
Energy
Energy is consumed with training. The amount depends on the horses natural abilities, and his overall fitness and stamina.
Energy is returned each time you press 'Advance to the Next Day'. The arrow button in the top right corner.
Once you run out of energy you won't be able to train your horse anymore that game day.
If you try to train a horse who is out of energy, or try to work him too hard for his fitness level, you risk injuring your horse. However injuries are turned off for now so all that will happen right now is you'll get a warning that you horse might have been injured, and no training will be applied.
Fatigue
Fatigue is increased with hard training, and a high fatigue reduces the effects of training, Fatigue is a measure of how tired your horse is. Try not to let your horses fatigue value get too high by giving him a day or two of rest, or by finding an activity that helps reduce the fatigue. For example I've found that when I'm working a how very hard it helps to lunge them at a walk in the arena for 5 minutes before beginning the days work.
Red Activities
Activities outlined in red, or shaded and outlined in red are too difficult for your horse to try. This red outline and shading is your indicator that what you might attempt could injure your horse.
The first few training sessions
When you first begin training your horse he won't be fit enough to do much work. You have to first raise his stamina level by lunging at a walk for increasing durations. If you hover your mouse over the training activities (or click on the icon on your mobile device) you'll get a popup explaining what each training option does. We can see that the duration of 30 minutes gives us the most benefit for increasing stamina.
Continue working your horse until you've reached a decent level of stamina fitness, and now you can move into discipline specific training. Each discipline is judged on up to 4 stats. You can see which disciplines are judged in which stats here: http://www.horseworldonline.net/forum/v ... =12&t=1235 The stats are listed in order of importance. So for a Barrel Race agility is more important that speed as it's listed first in the list.
Find the combination of activities, terrain, gait and duration that increase the 4 stats your particular discipline is judged on, or if you haven't decided on a particular discipline then you can spread your training across all stats.
Summary
- Increase stamina first
- don't let fatigue get too high by giving a rest day periodically
- train to increase the stats for your particular discipline
- avoid red outlines or red shaded and outlined activities until your stamina is high enough